Description: The land inventory is based on several sources. Information is collected only in the City of Austin’s Full, Limited Purpose, and Extra-territorial jurisdictions, and not entire counties. The polygon geography is taken from appraisal district parcel layers. A land use inventory is performed by classifying land according to a coding system that reflects the primary improvements (buildings or structures) on each parcel. Most of the land use information is attached through a GIS Union from past land use inventories. Undeveloped parcels are checked against building permit, aerials, and appraisal records, generally collected during the fall of the previous year, or when data was made available.
Feature Type: Polygon
Type: FeatureLayer
Display Field: PARCEL_ID_10
Primary Key Field: OBJECTID
Show Map Tips: False
Searchable: False
Identifiable: True
Queryable: True
Can Copy Feature: True
Snappable: True
Snapping Enabled: False
Has Attachments: False
Feature Label: {PARCEL_ID_10}
Feature Description: N/A
Feature Long Description: N/A
Feature Zoom Factor: N/A
Feature Zoom Scale: N/A
Feature Border Color: N/A
Feature Border Width: N/A
Feature Fill Color: N/A
Icon: N/A
Include in Layer List: True
Include in Legend: True
Can Toggle Labels: False
Draw Index: N/A
Legend URL: N/A
Style Name: N/A
Data Provider: Default
Time Zone ID: N/A
Fields:
LAND_USE_ID [Land Use ID] (Type: Int32, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
LAND_USE [Land Use] (Type: Int16, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
GENERAL_LAND_USE [General Land Use] (Type: Int16, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
PROPERTY_ID [Property ID] (Type: String, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
PARCEL_ID_10 [Parcel ID] (Type: String, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
OBJECTID (Type: Int32, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
SHAPE (Type: Object, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)